
Well, the level designing department is currently struggling. Pineapple, the resident mapper, is being forced to deal with real life problems and he is unable to dedicate most of his time to mapping.
In the event of this, I ask the communities for help: the DooM community, the Blood community, and the Dreamcast community. Things are tough right now and especially with the recent hardships involving all of us I ask that anyone willing to step forward should.
If you decide to help or even check out how to make levels for Hypertension, you are encouraged to leave us an email. You can use the following programs:
CodeImp's Doom Builder,
DeepSea,
WadAuthor,
3d Realm's BUILD,
SLADE, or
Yadex. You can click on each to see what fits your needs.

If you decide to join, you will be provided with the materials and tools needed. You must be able to have fun with others, enjoy constructive criticism and feedback, meet deadlines (very lienent on that) and able to envision your own

worlds. You can mail us an example of your work across any engine if you'd like, and we'll get you set up with the appropriate tech.
It's vital that I get at least one mapper, and even if you have no idea what it means, you will be introduced to a gigantic community that helps each other out. Learning Curve is generally 2 weeks to a month, but by that time we'll be flyin'.
In the meantime, continue to check back every so often. We'll be awaiting your responses. Check back in the coming weeks for an exclusive interview that details the development process of Hypertension!