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Monday, April 27, 2009

Spraycan Recode

Well I took some time and did a bit of reprogramming on the Spraycan weapon because the FLMEDETH (as you guessed, the Flame death) wasn't triggering at all. So now, I got a nice cool looking flamedeath for the monsters. I also replaced SPRAY2's graphic and I'm thinking about replacing SPRAY1 as well. Here are some progress shots.

Things are really moving now!

1 comment:

boomst1k said...

your dynamic lights look so awesome it finally gives blood some depth! and glad to know you can set shit on FIRE! heh heh

when are you guys going to open up alpha testing for us!!