Interesting bug I found was the Flare Pistol fires at a rate so quick that you can kill high HP enemies in a matter of seconds (not counting reload time!). So I have to fix that, in the meantime I need to find out how many tics in between constantly firing the Flare gun in Blood so I can match the time.
So I changed the Dynamic Light value from QUADRATIC (old style) to MODULATE (which is what I use for Environment Lighting, like the 3d lightposts) and it turned out to completely light the entire area (they were changed and I just forgot about it). An example is when you have the lighter out. Before it would just brighten it enough (but you had to get close, realistically). Now it's like having a mini-Sun with you. I'll end up changing it later tonight and posting before/after.

I'm starting the Axe Zombie today, again. The first write was retarded and nothing worked right (would JUMP to irrevelant frames, attacks) so I'm taking a different approach to it.
I'll keep you all updated.
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