For some reason our main server went down. We're working to restore it. So I guess it's back to posting developmental tidbits here until the forums come back online.
Here's a shot that I think really lets you know what we're aiming for in Hypertension. Dark, ambient, moody. What is really out there to get you? Do you want to know?
This is the Boggy Creek level that we redid in the game, btw.