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Wednesday, March 25, 2009

Water Updates


So far my experiment has proven to have paid off - I have Unreal-style water now, but I'm still not overly satisfied with it. So now, I'm looking into water caustics to see what I can come up with. I'm sure the result will look mind-blowing as soon as I can finalize it, but it'll knock the socks off of any Doom-engine attempt at water. Hopefully, at least.

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