In an attempt to make the website more focused on TDGMods, starting in Summer of 2009 everything will be rerouted to TDGMods.net to make it a central figure for indie developers (for help wanted, show off, interviews, or whatever other relevant material). As well as sharing your own projects, the site will also be the definitive source of information for Hypertension and many of TDGMods' new material. The site won't be expected to go live for quite some time while preliminary work gets completed now.
In light of this, I also want to bring up Tragos/Liberation's mod for EDGE (using the same underlying technology as Hypertension), called Aliens Online (tentative name). The game is about a group of USMC marines who infiltrate a facility to destroy the hive, based on the Aliens franchise. The game will make extensive use of digitization and stop-motion, in combination with 3d models, and will be standalone. TDGMods will help with production on the title, lending textures, artwork, and programming help. Keep a lookout for further updates on this blog as his site gets launched soon. In case you didn't know, he's the creature/weapon designer for Hypertension.
So much work, so little time. =)