
UPDATED:
I started a new TC today for EDGE. It's based in the Blood universe but it's a unique spin-off. I started from build 1.29 and working concurrently on 1.31, so this way it'll be easier to manage sprites/models from each version. Currently I'm shooting for a Dreamcast release first.
I used my earlier converted level from Fusion and am just working on getting textures working properly, but so far it's looking grade-A. I should have some screenshots next week or the week after. I got permission from the ZBlood team to use some resources but most likely not a whole lot will make it in.
I'll keep you all updated as the project continues. The screenshot to your left is mostly a mock-up: the model was converted from MD3 to MD2 and as such looks like shit - the Caleb sprite was so shitty and off-center and the painkiller icon is obviously kept from Fusion -- this is running on top of Fusion at the moment. The level is the train level from Blood 1 -- I did this as an initial tes

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