Wednesday, February 24, 2010
“I have the right to breathe; everything else is a bonus.”
So here's some sneak preview shots of a new system we've developed for Hypertension.
Basically, they work like bonuses, or "achievements". Doing certain things, like killing a fire-based enemy with your pitchfork, eliminating all ghosts in a level, or similar things earns you money. You can use the money to purchase things in the game world.
The System is fully functional now so it'll be interesting to see what we come up with to use it. It's already fun to play gaining these bonuses!